Showing posts with label embarrassedunderwearfemale. Show all posts
Showing posts with label embarrassedunderwearfemale. Show all posts

Sunday, August 24, 2025

A New Challenger Appears! Making a Street Fighter ENF Parody

After the success of Embarrassed Kombat, I couldn't wait to shoot the next video game, fighting parody that I had planned with Ariel Anderssen. This is why we're happy to release Cammy The Embarrassed Naked Street Fighter!



I booked this before I booked Embarrassed Kombat when I wasn't quite ready to shoot a two person shoot. I had planned this to be a POV style story in which Ariel would play both the classic and new version of Cammy. 

 



 

 

I saw ENF potential in Cammy because since her original design, she has worn clothing that was revealing. While the character doesn't seem embarrassed, I saw the potential for her to acknowledge the humiliation of wearing thong leotard in a fight. I liked the idea of incorporating an embarrassed reaction for someone who is otherwise clothed.

 Perhaps the most challenging part was designing the costume while keeping to a manageable budget. From my friend and cosplayer Jaz, I have learned how expensive cosplaying is through getting materials to make the outfit as accurate as possible. With many of my shoots, I tread a line between spending money to get the desired props and costumes and not going over budget to the point the cost outweighs the payoff. With cosplay and parody videos, I don't mind spending extra money to get a better look. This was the case when I looked for the jacket that the new version of Cammy wears. As nice as it would've been for Ariel to say she already owned a leather jacket with the British flag, I would've been shocked if she actually did. So I did some searching and was able to find this amazing quality jacket from Dazcos. The hat and leotard were easier to find as solid color items are easier to find. The one item I didn't see worth spending money on was the finger-less gloves. I give props to Cammy cosplayers because her gloves are something I have not seen anywhere else, particularly with the thick wrist band. This is where being creative became fun as I knew I could mimic the look with red arm sleeves and spray painting the gloves.It took a few sprays but by the time Ariel arrived, I was satisfied with the bright colored pallet that would become her second outfit. It wasn't a perfect replication of Cammy, but when I saw her tie her hair in pigtails, I got excited because she did replicate the character as I'd hoped.




We shot this video after shooting Exposing Senator Anderssen's Hypocrisy. this was because I knew the fight scenes would be more intensive and I wanted to spare her energy for the two videos we shot. One of the challenges that would be new for me as trying to gauge distance so that I could be close enough to the camera to raise my arms to "block" Ariel's attack's when she fought me while also making sure I wouldn't disrupt the focus when I wanted to focus on her. the other challenge would be the timing of the fireball I was going to cast at Ariel. This in my opinion was one of the effects that was the key gag for her initial exposure of her underwear There are only so many light effects that mimic the Hadouken fireball. That wouldn't be so challenging. the real challenge would be the timing of me conjuring the blast before firing it at Ariel and for her to react in time. I had no doubts Ariel could pull this off as a professionally trained actor, but for me, it would be a matter of keeping the internal clock as accurate as possible. the effect I chose gives about 1-2 seconds before the big flash occurs to "blow her clothes off." What helped in preparation was doing some test shots prior to the day of the shoot.

 When I was editing the video again, one of my favorite moments was seeing Ariel walk back to the fighting arena in her green thong leotard, trying to act calm and collected while clearly being embarrassed that her butt is showing. This was the exact embarrassment gag I was hoping for. Ariel acted this beautifully  from the embarrassed reaction she has to bowing all the way up to her acting awkward with her fighting attacks because stretching too much would expose too much. It really is a marvel to watch Ariel act in ENF because most of this script had little dialogue. Because of the fighting scenes a lot of them were nonverbal actions that she had creative control to fill the time and space with

In thinking of a way to end the story, I try to think of what would make a loss embarrassing beyond losing naked. Another fantasy I had is for spanking to get involved. I couldn't think of a better move to parody than E. Honda's Hundred hand slap. 

 


How funny would it be to have Cammy lose due to orgasm from spanking? Shooting ENf and shooting spanking have two different focus points. I base this off of being an admirer of both ENF and spanking videos. With ENF it's close up shots but mostly wide angle shots to capture the model from heat to toe acting embarrassed as she's exposed .In spanking videos the choice becomes shooting an up close shot of the bottom being spanked and the reaction of the model being spanked. I have seen videos where they provide two cuts, one of the model from behind and another of them from the front to capture their reaction. I could see the point of doing it if we were doing actual spanking but if you can tell from our video, the actual spanking didn't occur and so I didn't see it as necessary to do the double cut of the spanking scene. What I did want to do was shoot two images, one of Ariel's face and the other up close of the hundred hand spank move. so we could do a side-by-side comparison. What I was concerned about with this shot as well as the other POV shots was making sure the camera was steady. I've learned my lesson from Embarrassment Quest about how jarring it is when the camera shakes, even from the subtle movements of my breathing. This was why I opted to use a tripod up close for most of my shots.

One creative decision I made that breaks canon from Street Fighter is the setting of the story. I like expanding the universe of characters I wrote, which includes expanding the world they are in. Rather than re-create the setting of Street Fighter, I liked the idea of merging Cammy into the realm of Aidos with Quokkan in the Embarrassed Kombat universe. This is because I want to expand the idea of what's possible for martial arts characters to fight and strip each other. Both Mortal Kombat and Street Fighter have dozens of characters and with the merging of Embarrassed Kombat and Cammy the Embarrassed Naked Street Fighter, I'm excited to continue expanding this world. 

Ariel and I were both tired by the end of shooting, but we had a lot of fun choreographing the fight scenes. Nothing makes me happier than when I see models like Ariel, smiling with glee before we record because of how game they are.The last three videos - Embarrassed Kombat, Shego Exposed in her Tighty Whities, and Cammy the Embarrassed Street Fighter have helped me identify a niche I enjoy filming, and that's cosplay parodies of video games or pop culture. I can't say that I will only film these shoots but I have had so much fun collecting the items and costumes to make the look as accurate as possible. The magic of seeing the model make the character come to life is even more enjoyable for me. At the end of the day, what is fulfilling for me is making ENF/EUF videos.  I am new to this game, I have to honor the many talented producers before me and I often do praise their work when I review the videos I purchase from their stores in my newsletter. What makes ENF interesting is coming up with unique concepts to make an idea that has is simple - exposing and embarrassing someone, unique and with cosplay I have found the spark of inspiration that has spread like a fire. That fire does not spread without your support, Embarrassed Kombat and Shego Exposed in her Tighty Whities have both been the top #1 ENF clip on c4s and so I am listening to y'all when I see what you like most. I hope you enjoy this one. 

Monday, December 30, 2024

Shooting an ENF video game sequel

 We're ending the year with another video game ENF parody! I'm happy to release Embarrassment Quest 2, with the return of Riley Jane! Embarrassment Quest was one of the few videos that had multiple positive comments (this always helps my stores so if you like them, please rate and review!). Rather than do another combat based story, I wanted to film another trope in video games - selling items or in this case, clothes!

 

                                             Selling and robbing clothes of townsfolk in Skyrim
 

I feel like I have seen this setup earlier in my days playing video games, but where I saw the specific idea was in the web series, The Guild. In it, one of the players has his keyboard hijacked by the protagonists, and they sell his avatars' clothes until he is left naked although it is never shown. In video games, like in reality, we want to dress our characters, who are sometimes an extension of ourselves, in the best/most badass look possible. This is why I like the idea of stripping away that "best self" and exposing one that we wouldn't want to be seen, because I find that this is best type of exposure and embarrassment. The heart-print underwear is always a favorite of mine, but it was also my nod to a classic video game Ghouls N' Ghosts, where the Knight in that came will be exposed in his strawberry-print underwear when his armor is destroyed by one hit (I just learned that it is strawberries NOT hearts!)


Initially my plan was to have Riley strip in one long cut as she negotiated for the sword she needs to use to slay the dragon. It occurred to me the day before that a more "video game" effect would be a jump cut where her clothes vanish after confirming the sale of an item. In one way, this would make shooting easier because it makes for a shorter take before cutting and moving to the next clip. The challenge becomes in having Riley freeze and then start the next take in as close of of a position that resembles the last one. Overall this went smoothly, with some very small differential placements. What helped as setting up the merchant table and leaving some items in frame that remained still in between each cut.


 

The other challenge was adding the other images/sounds/music to mimic a video game. The first time doing this in Embarrassment Quest it took two days. This time around things went a bit quicker now that I knew what animations I wanted. The added time can be exhausting but looking at the final cut make it all worth it because all of these elements remind me of video games I used to play. 

 

 

This was also the film that made me laugh the most, so much so I ruined some takes because I couldn't contain my laughter. I knew using the confetti popper was going to be funny, but the large amount of confetti that shot out made me laugh so hard. To avoid laughing on take two, I had to look away. Riley absolutely understood the idea, how it was meant to be silly and over-the-top, breaking the meta by writing her as a player who is aware there is a game. 



 

I couldn't wait to release Embarrassment Quest 2 and I hope y'all enjoy that in addition to the first. I don't know when I'll shoot a third sequel but I do have some ideas that I will save in the future because there are so many tropes I can make fun of.